Staff Design Engineer (SystemVerilog / Micro-Architecture)

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Offered Salary 80,000–£100,000 Per YEAR
Category Semiconductor
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Staff Design Engineer (SystemVerilog / Micro-Architecture) – £80,000–£100,000 + bonus

My client’s engineering team is looking to add Staff Design Engineers to support the development of next-generation GPU / AI compute IP.

This role sits at the core of design execution, focused on engineers who can bridge architecture and implementation — taking ownership of block-level design while contributing to broader micro-architecture decisions.

You will work across architecture, RTL design, and physical implementation awareness, collaborating closely with verification and system teams to ensure high-quality, scalable silicon delivery.

Staff Design Engineer – Role & Responsibilities:

  • Own block-level design from specification through to RTL implementation
  • Contribute to micro-architecture definition alongside Principal / Architect-level engineers
  • Develop high-quality SystemVerilog RTL aligned to performance, power, and area targets
  • Work closely with verification teams to ensure efficient validation of designs
  • Collaborate with physical design teams to understand timing, congestion, and power constraints
  • Take ownership of key design blocks within GPU / compute architectures
  • Support design reviews and technical discussions across teams
  • Operate as a strong individual contributor within a cross-functional engineering environment

Staff Design Engineer – Essential Skills:

  • Strong experience in SystemVerilog RTL design
  • Experience contributing to micro-architecture (not purely implementation)
  • ~10–15 years’ experience within digital design (SoC / CPU / GPU / ASIC environments)
  • Understanding of physical design trade-offs (timing, area, power)
  • Awareness of verification methodologies and design-for-test principles
  • Experience working across architecture, verification, and physical design teams
  • Ability to operate independently while collaborating with senior engineers
  • Strong communication skills within technical teams

Nice to Have:

  • GPU / CPU / AI accelerator experience
  • Memory / cache / interconnect design
  • Datapath / ALU / compute block experience
  • Experience within high-performance SoC environments

What this isn’t:

  • Not a pure RTL “coding” role without context
  • Not a junior or heavily guided design position
  • Not limited to narrow implementation tasks only
  • Not a role where all architecture decisions are predefined

Why This Role:

  • Opportunity to own meaningful design blocks within complex GPU / AI compute systems
  • Exposure to both architecture and implementation challenges
  • Work within a collaborative, cross-functional engineering environment
  • Clear path toward Principal-level progression
  • Immediate impact on active design programmes

Salary and Package:

  • £80,000 – £100,000 base salary
  • 30% Bonus (company performance related)
  • Pension
  • Private medical
  • Life assurance
  • Income protection
  • Relocation support available
  • Hybrid working (3 days onsite)

Interview Process:

My client can offer a 3-stage process consisting of:

  • 1st stage: Technical screening (45 minutes)
  • 2nd stage: Technical panel (2 hours 10 minutes)
  • 3rd stage: HR / final discussion

This process can typically be completed within 2–3 weeks (depending on availability)

Upload your CV/resume or any other relevant file. Max. file size: 98 MB.


You can apply to this job and others using your online resume. Click the link below to submit your online resume and email your application to this employer.