Fellow or Distinguished GPU Architecture Specialist – £190,000 – £250,000+, Bonus + Benefits – London/Cambridge

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Offered Salary 190,000 - £250,000+ Per YEAR
Job Location London OR Cambridge
Category Semiconductor
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Fellow or Distinguished GPU Architecture Specialist – £190,000 – £250,000+, Bonus + Benefits – London/Cambridge

The Opportunity

Apply exceptional GPU hardware expertise in a hands-on individual contributor capacity. This search is open to specialists with Fellow or Distinguished backgrounds who want to work directly on models, architectural concepts and hardware performance. It does not include people management or ownership of the overall GPU roadmap.

The technical scope spans three equally important areas: shader core architecture, fixed-function graphics pipeline architecture and ray-tracing hardware. Mobile and desktop graphics are the central workloads; relevant console, automotive and other graphics hardware experience is welcome.

Key Responsibilities

  • Contribute to GPU architecture and modelling within an established technical team.
  • Build, extend or use architectural models to evaluate hardware ideas, investigate performance and test design assumptions.
  • Analyse behaviour and bottlenecks across relevant GPU execution, pipeline or ray-tracing structures.
  • Work with architecture and implementation colleagues to refine concepts against engineering results.
  • Explain the evidence and tradeoffs behind technical recommendations, collaborating across international engineering teams.

Essential Skills & Experience

You will likely possess:

  • Deep understanding of GPU hardware internals, supported by personal architecture, microarchitecture or hardware modelling contributions.
  • Strong relevant experience in shader cores, fixed-function graphics pipelines or ray-tracing hardware, with an understanding of ray-tracing operation and its hardware implications.
  • Practical architectural or performance modelling experience and the ability to connect model behaviour with hardware design.
  • Experience investigating performance and implementation tradeoffs, with clear attribution of your own contribution.
  • Strong programming and analytical ability; C++ experience is particularly relevant. Understanding of Vulkan/OpenGL behaviour in relation to GPU hardware is valuable.
  • Ability and willingness to work five days each week on site in London or Cambridge.

Desirable Experience

  • Low-level GPU design or RTL experience.
  • Ray/path tracing algorithms, graphics performance investigation or backend compiler/scheduling work close to hardware.
  • Experience across mobile, desktop, console or automotive GPU products.
  • Relevant research, patents or publications, alongside practical engineering evidence.

Who This Could Suit

Exceptional specialist depth in GPU and Architecture. Architectural direction and decisions sit with the existing technical leadership. The emphasis is on direct technical contribution and collaboration with implementation teams.

Package & Benefits

  • Base Salary: £190,000 – £250,000+
  • Annual bonus 
  • 33 days annual leave per year INCLUDING UK public holidays
  • Group Personal Pension
  • Life insurance
  • Private medical insurance
  • Medical expense claim scheme
  • Employee Assistance Program
  • Cycle-to-work scheme
  • Company sports club and social events
  • Additional time off for learning and development
  • Octopus EV car/charging scheme; exact arrangement to confirm

Application Process

My client offers a streamlined 3-stage interview process:

  • Stage 1: Technical Screening (45 minutes)
  • Stage 2: Technical Panel Interview (2 hours 10 minutes)
  • Stage 3: HR / Final Discussion

The process can typically be completed within 2-4 weeks, depending on candidate availability.

Upload your CV/resume or any other relevant file. Max. file size: 98 MB.


You can apply to this job and others using your online resume. Click the link below to submit your online resume and email your application to this employer.

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